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In the case of the physical box and cartridge existing, yes, that could be true to a degree, but the functionality of the technology is something else entirely. There's a tendency, especially in debates between those that prefer digital game purchases to physical copies, for collectors to suggest their copies are 'forever'.
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So what sort of lifespans are we looking at? Well, it depends. It's important to recognise that cartridges, like their disc-based chums, will encounter reliability issues down the line due to acknowledged lifespan limitations. That's the difference between modern media and our example of books, of course technology based on memory cards or discs aren't forever, they're mechanical devices that will fail. However, it's important to recognise that cartridges, like their disc-based chums, will encounter reliability issues down the line due to acknowledged lifespan limitations. It seems early for these games to be failing, and seemingly in reasonable numbers one possibility is that a specific PAL manufacturing run had either cheap or faulty components in the process, as even the memory associated with DS and 3DS cartridges shouldn't be dying this early. In case you missed it, this has come into rather sharp focus with talk online of numerous PAL copies of Pokémon Omega Ruby and Alpha Sapphire starting to fail, with some players stating their copies have long since died.
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